Puzzle Quest The Legend Returns based on a series of playing turn-based matches on tile boards
Puzzle Quest: The Legend Returns for the Nintendo Switch is a perfect match for the Switch’s “get up and go” philosophy. While the core of the gameplay is still the time-honoured design of matching 3 tile,s Puzzle Quest: The Legend Returns manages to add enough RPG elements to keep it fresh board by board. If your a “match 3” fan and enjoy fantasy settings then this one must go on your “want list”! The original game was initially released way back in 2007 on Nintendo DS and the PSP (Playstation Portable). Since then the formula has been used as the foundation for additional popular licensed games in the series. For instance, games like Marvel Puzzle Quest and Magic: The Gathering – Puzzle Quest. Fast forward to present day and we find that publisher D3 GO! and developer Infinity Plus Two (originally known as Infinite Interactive) have brought this game to the Nintendo Switch.
If you’re new to the Puzzle Quest series PQTLR is based on a series of playing turn-based matches on tile boards. During each match, players take turns moving coloured jewels to match three-in-a-row. Doing so applies damage to your opponent. The last person standing with health above 0 wins the match. PQTLR mixes up the formula by adding RPG elements to the fold all in a fantasy-based setting. To start off you get to pick a class-based hero for your avatar. You’ll choose from a pool of mostly typical fantasy-based classes each with different strengths and difficulty levels. I went with a Druid figuring I’d have some healing spells in my satchel in case I got into trouble.Along the way, you’re pulled into a sometimes campy, but a well-written story told with hand-drawn artwork. You’ll gain levels which will allocate skill points so you can invest in a mastery tree. Investing points in a given mastery will open up additional “spells” and passives along that line. You’re allowed to work on four quests at a time, which for a veteran MMO player, seemed to be a bit stringent. Especially if you’re the type like me that likes to click on “Accept” for each side quest. As you start a match you can also adjust the difficulty for that match, where “Normal” is the default, and “Hard” yields better rewards. The game supports online multiplayer as well, but good luck in finding a game to join. There are other RPG elements embedded along the way like “rumours”. If you visit a tavern once in a while (no not to get drunk as the game humorously tells us) you’ll find out about other people and events that open up other questlines.
As you start a match you can also adjust the difficulty for that match, where “Normal” is the default, and “Hard” yields better rewards. The game supports online multiplayer as well, but good luck in finding a game to join. There are other RPG elements embedded along the way like “rumours”. If you visit a tavern once in a while (no not to get drunk as the game humorously tells us) you’ll find out about other people and events that open up other questlines. Just in case you Puzzle Quest: Challenge Of The Warlords veterans are worried that this all seems redundant, never you mind. To assuage your fears, the development team hasn’t merely done “just” a port of the original Puzzle Quest: Challenge Of The Warlords. The team has performed what they call “Remastered With Love”. This Nintendo Switch version contains improvements based on player feedback and requests. Take, for instance, expanded questlines including over 100 new quests, new gear, improved enemy AI, vastly improved tooltip text, and removing arcane penalties for invalid moves. The team also added five brand-new new character classes (Blood Mage, Priest, Monk, Paladin, and Elementalist) to level-up and master, which along with the new gear allows for different playstyles and builds. They’ve also added new monsters, bosses, and those aforementioned unique puzzle mini-games.
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